The Baby Pillar is a mechanical enemy in CrossWorlds. They can be found in Autumn's Fall during the Para Island raid.
Appearance
Baby Pillars are grey blocks with many cracks and a colored circle in the middle of their top face. This circle can be either red, blue, purple, green, or black.
Combat
It sits still until provoked. In its first attack it jumps, tries to fall on top of the player and shoots two non-damaging elemental rhombuses, while in the second one it simply charges in place and shoots one rhombus. These are directed at the player, slow down quickly after being shot and explode after slowing down enough. Their damage type depends on the Baby Pillar's color.
Baby Pillars won't be destroyed after lowering their health to 0; instead, they'll just break and stop attacking. To effectively destroy them, both teams have to break every Baby Pillar of the same color. If the broken Pillars possess different colors, they will regenerate their health and go back to their initial passive state.
In the Raid rematch, exclusive to the A New Home DLC, passive Pillars will intermittently hide their color by turning their circle black, forcing the player to remember which Pillar they should attack first.
Strategies
Since they aren't normally aggressive, you should get rid of all the other enemies first. You might also stick to fighting them on Neutral mode because they have no weaknesses.
Locations
- Autumn's Fall
- Only during the Para Island raid
- Para Island 2 (Heat and Cold x2)
- Para Island 3 (Heat and Cold x4, Shock and Wave x2)
- Para Island Cave (x2 of each color)
- Only during the DLC-exclusive Raid Rematch
- Para Island 2 (Heat and Cold x2)
- Para Island 3 (Heat x6, Cold x1, Shock x2, Wave x4)
- Para Island Cave (x2 of each color)
Gallery
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Its jump attack.
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The different rhombuses that they can shoot.

