crosscode

The Raid Boss is a mechanical boss in CrossWorlds. It is composed of three separate enemies called Face, Laser and Core, but only the Core is relevant as an enemy. It is the final boss of the Para Island Raid, which can only be completed in the A New Home DLC.

Appearance

The Raid Boss is a massive structure from where the Big Pillars come that levitates in the middle of the sea. Its head is composed of three rectangles that get progressively smaller from top to bottom. The largest one has two eyes that turn red when the boss receives damage and two prolongations on the sides. Opposite to each other there are two cubes with open tops that serve as arenas for both Raid teams (Hlin, Lukas and Buggy on the left one, and Lea, Emilie and Luke on the right one). They have two laser cannons mounted on top of their walls, six square hatches around the center of the floor, and five rectangular hatches close to the upper wall. The entire structure is supported by a huge yellow energy core that stays between both arenas and the head.

A laser cannon has a rectangular base that is attached to the arena, a spherical yellow bulb from which a powerful light beam is fired, a metallic cover with small extensions around the bulb's back half, three metal pipes that extend from the back of the metallic cover and a square-shaped part that covers the pipes almost entirely and has two yellow lines on its top face.

From the central hatches come out Cores, prolonged metal pillars similar to Big Pillars. They are black rectangles with a deformed upper half, a square base and an exposed yellow section that makes it vulnerable. The upper hatches contain dispensers, small black pillars with an opening on their base to allow the entrance of Sliders and Big Sliders.

Combat

To defeat this boss, all Cores must be destroyed. To do this, one of the teams must defeat the Big Sliders spawned in-between Sliders by the dispensers to send them flying at the other team, who must push the defeated Big Slider into the dispenser that is in the same position as the one that spawned it on the other arena to deactivate it. After fulfilling the task, the teams switch roles and do it once again. Completing this sequence hides all the dispensers and forces a specific number of Cores to come out, all of which are vulnerable to attacks. Destroying all the spawned Cores damages the boss and triggers its next phase.

Phase 1

Phase 2

Phase 3

Strategies

Location

Autumn's Fall
Only during the DLC-exclusive Raid Rematch:
  • In the sky

Gallery

  1. 1.0 1.1 Actually dropped by Face.